Lada Racing Club: Review
PR – a thing deeply lying and rather cruel. A good example of this is the advertising campaign of the domestic killer NFS: undeground, Lada Racing Club.
"Not all the gold that shines"
A long time ago Lada Racing Club planned at the end of 2005. The main advantages of the game were to be: the company engine of Artyshock, a bunch of wonderful ideas on the side of Geleos Media, an exclusive VAZ license and a photorealistic Moscow. But something did not grow together.
Propagent criticism Lada Racing Club should begin precisely with the distribution of a local video, which is not amenable to a censorship description of a great and powerful. By the will of the occasion when three months remained before the release, the Geleos Media and Artyshack simply scolded. Regarding these events, both companies released extensive press releases, where they sank to pouring each other. As a result of such a discrepancy, we did not see the promised HDR or amazing detail (promised 25,000 training grounds in the frame), nor a worthy manifestation of physics laws. All of the above occurred due to the fact that the creation of the graphic side of the project was in a hurry to the company Gaijin Entertainment. Let me remind you that the Gaijin Entertainment has its own graphic engine Dagor Engine, which has found use in Lada Racing Club. Starting a new game, I still expected to see something worthy, but the generated picture on my non-well-backed car was so terrible, and the FPS indicators were so low that the hand reached out to the coveted button "Exit". The incompleteness and dampness of the product can be judged by the choice of settings: they are the most minimum, there are not even familiar AA and AF. Bloom and Blur, which first attracted my attention were the most technologically advanced. Bloom’y in this "promising" the project was instructed to replace HDR. This led to the fact that due to the abundance of light (cheap fake/imitation of HDR), the trip ends at the nearest pillar or bench, which under any circumstances remain indestructible. As a result of my own experiments, I realized – with physics, the developers are clearly not in the way, and even what. Judge for yourself – not a single thing in the game is deformed, with the exception of your iron horse. Clashes absolutely do not affect the speed and control of the car, and the effect of damage is reflected only visually. Due to the improper interpretation of Newton’s laws, cars can simply fly over the highway, waiting for the race, and also smoothly move to the water surface. To all of the above, it is worth adding blurry textures, a wretched interior of the car dealership, impenetrated reflections and you will receive, . Right, Lada Racing Club!
In the examined project, only two modes are proposed to the court of players: "Fast arrival" And "career" (Note, no multiplayer). I will not obviously mention the quick race, since I risk damaging your psyche. The salt of our game is in a career. The player has four varieties of flights at their disposal, in each about 15 races, whether it be drag, sprint or boring races on checkpoints. Something, but there will always be enough money – this is an axiom Lada Racing Club. After another victory, you can choose your prize – from body kit and ending with a new machine. Once, reading a preview Lada Racing Club, An important innovation, I considered the advanced police. Good -natured copies in blue caps, it seems, thoroughly engaged in tuning their "goats" And they brought them to the class of some Land Cruiser’s. It is impossible to believe, but at a speed of 180 km/h your Revolution is caught up, overtaken and taken to a fine site. How to understand it? The enviable ability of the law enforcement service is even more amazing to teleport to the track straight from under the ground. I note that this is not a glitch, but the established norm of their behavior. The local AI is not attracted to the same stupid ones that you have to chase either with a timer or with the already mentioned traffic police. The movements of computer rivals are hardly worked out from hand, among other things, often they go missing, so that subsequently appears behind the finish line, of course, receiving the first places.
"Moscow does not believe in tears"
The only plus Lada Racing Club are reliably deigned metropolitan landscapes. I admit – there is nothing to complain about here – monuments, subway, known to the layman of the building – all this is present, in accordance with cartographic plans. Unfortunately, the worked out territory is not as huge as promised, but covers only a few truly famous sections of Moscow. The inhabitants of the city and transport are not worthy and praise boots. Four types of zombies are presented to your court, which tend to cross the road to red light. And, it seems, the inhabitants of the city forgot about public transport – after all, there is not a single living soul inside it, only a driver who has no idea about the rules of the road. The number of vehicles amazes to the core – a fleet of three cars in the parking lot in front of Moscow State University? Do not laugh, gentlemen creators.
Final comments:
Lada Racing Club does not deserve the attention of an ordinary player, what can we say about the fans of the genre "Streetreting". Occupying a volume of four discs is not clear what, absolutely not causing positive emotions – this is our product from the inside. A creation that was in absentia a masterpiece, which was advertised by many famous portals and magazines Bizzo Casino bonus. In the end, "The most anticipated game of the year" On Cre 2005. It’s not good to do so, Geeos Media, because this will not forgive you a crowd of fans of a wonderful genre about street racers. Swiming the game – this is what a group of developers spent most of the time, money and energy. Lada Racing Club, as well as all the promised addons, go on a well -deserved rest – for a landfill. After all, Geleos Media has lost the most valuable – consumer trust.
Gameplay: simple, well familiar to any racer. Row in the switch – an arrow back, but a nitro button. But due to disgusting graphic design and poorly sound performance, the gameplay is simply invisible. Spoils the picture and low -grade AI.
Graphics: previous generation. Requires a very strong car, which gives out 5-10 fps. Blur, "overdose" Bloom’a, insufficient detail, glitches with failure for asphalt and discretions with physics, this is what has been destroyed by such a promising project.
Sound: Sound, as it became known recently, is the main cause of glitches and sorties of the game. Promise to fix, but the sound is still unworthy. The roar of the engine of different cars – on one face. The soundtrack is sluggish and invisible.
For a long time? I sincerely hope that Lada Racing Club will not linger on your computer longer than an hour. This causes and weak graphics, unable to gameplay and disappointing sound. And finally, after passing, the game simply closes, even a list of authors is not displayed. Apparently no one expected someone to reach the end. Such a high rating, I set exclusively for a well -thought -out advertising campaign.